Aliassmith Beats a "Dead Horse"

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imparare
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Re: Aliassmith Beats a "Dead Horse"

Postby imparare » Thu Jul 16, 2020 2:55 pm

aliassmith wrote:
imparare wrote:
aliassmith wrote:Testing an Alert
there are colored arrows and an audio sound along with a message
Test mode...Test mode...
Seeing is much easier than programming what you see.
Took a trade off of the information tho :D



The arrows paint & alert after the momo bar closes?

Yes, but only if the 20SMA condition is also met.


Thanks, do you ever move your stop to BE with the dead horse or just take a loss?

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aliassmith
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Re: Aliassmith Beats a "Dead Horse"

Postby aliassmith » Thu Jul 16, 2020 6:18 pm

imparare wrote:
aliassmith wrote:
imparare wrote:

The arrows paint & alert after the momo bar closes?

Yes, but only if the 20SMA condition is also met.


Thanks, do you ever move your stop to BE with the dead horse or just take a loss?


If I'm going for more than 1R then I have.
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LeMercenaire
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Re: Aliassmith Beats a "Dead Horse"

Postby LeMercenaire » Thu Jul 16, 2020 8:05 pm

1qaz2wsx33 wrote:
aliassmith wrote:
LeMercenaire wrote:
Genius!


Just researched it.
Need to add
PlaySound ("neigh.wav");
Now I need a neigh wave file #-o


This should do it :wink:
Apparently Kreslik doesn't like .wav attachments, it's not a virus I promise
:lol:


Absolutely perfect!!! :P :P :P

On a technical note, though...where do I put this? :shock: :shock: :shock:

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LeMercenaire
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Re: Aliassmith Beats a "Dead Horse"

Postby LeMercenaire » Thu Jul 16, 2020 8:07 pm

aliassmith wrote:
1qaz2wsx33 wrote:
aliassmith wrote:
Just researched it.
Need to add
PlaySound ("neigh.wav");
Now I need a neigh wave file #-o


This should do it :wink:
Apparently Kreslik doesn't like .wav attachments, it's not a virus I promise :lol:


It does sound like a horse =D>
When I work on it some more I'll add the horse sound to the dead horse.
Right now I'm running forward tests.


Ah, OK, this answers my last question, it doesn't go anywhere yet, right, gotcha!

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LeMercenaire
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Re: Aliassmith Beats a "Dead Horse"

Postby LeMercenaire » Thu Jul 16, 2020 9:10 pm

Today's walk with The Dead Horse.

EURAUDM15todayOnTheDeadHorse16thJuly2020.png
EURAUDM15todayOnTheDeadHorse16thJuly2020.png (62.78 KiB) Viewed 2260 times

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aliassmith
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Re: Aliassmith Beats a "Dead Horse"

Postby aliassmith » Thu Jul 16, 2020 10:41 pm

LeMercenaire wrote:
1qaz2wsx33 wrote:
aliassmith wrote:
Just researched it.
Need to add
PlaySound ("neigh.wav");
Now I need a neigh wave file #-o


This should do it :wink:
Apparently Kreslik doesn't like .wav attachments, it's not a virus I promise
:lol:


Absolutely perfect!!! :P :P :P

On a technical note, though...where do I put this? :shock: :shock: :shock:

It will need to go into the MT4 sound folder, just the sound file without the additional folder
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LeMercenaire
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Re: Aliassmith Beats a "Dead Horse"

Postby LeMercenaire » Fri Jul 17, 2020 2:12 am

aliassmith wrote:
LeMercenaire wrote:
1qaz2wsx33 wrote:
This should do it :wink:
Apparently Kreslik doesn't like .wav attachments, it's not a virus I promise
:lol:


Absolutely perfect!!! :P :P :P

On a technical note, though...where do I put this? :shock: :shock: :shock:

It will need to go into the MT4 sound folder, just the sound file without the additional folder


Got it :D

hhc
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Re: Aliassmith Beats a "Dead Horse"

Postby hhc » Fri Jul 17, 2020 3:36 am

aliassmith wrote:
imparare wrote:
aliassmith wrote:Testing an Alert
there are colored arrows and an audio sound along with a message
Test mode...Test mode...
Seeing is much easier than programming what you see.
Took a trade off of the information tho :D



The arrows paint & alert after the momo bar closes?

Yes, but only if the 20SMA condition is also met.

Hi, the Indi looks great!!!
I am learning how to works the dead horse, the conditions would be for, a short by example, the SMA red, down momo candle close below SMA and something else for bias or other filters?.
Thank you

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aliassmith
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Re: Aliassmith Beats a "Dead Horse"

Postby aliassmith » Fri Jul 17, 2020 6:24 am

LeMercenaire wrote:
aliassmith wrote:
LeMercenaire wrote:
Absolutely perfect!!! :P :P :P

On a technical note, though...where do I put this? :shock: :shock: :shock:

It will need to go into the MT4 sound folder, just the sound file without the additional folder


Got it :D


I made this quick for you LeM.
Put it in you scripts and drag it to a chart.
Make sure your speakers are up.
If you hear it you put the files in the right place.
Attachments
DeadHorseAlert.ex4
(4.31 KiB) Downloaded 156 times
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aliassmith
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Re: Aliassmith Beats a "Dead Horse"

Postby aliassmith » Fri Jul 17, 2020 8:34 am

EURAUD galloped along
Attachments
EURAUDM15.07172020.png
EURAUDM15.07172020.png (49.31 KiB) Viewed 2164 times
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